
04-30-2011, 04:11 AM
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Join Date: Apr 2011
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Autodesk motionbuilder v2012 win32 – xforce
Autodesk motionbuilder v2012 win32 – xforce Rapidshare Megaupload Filefactory Megashare Netload Depositfiles Download Autodesk motionbuilder v2012 win32 – xforce High Quality Direct Download Full Mirrors with Max Max Up to 100Mbps.

AUTODESK MOTIONBUILDER V2012 WIN32 – XFORCE
Code:
AUTODESK MOTIONBUILDER V2012 WIN32-XFORCE TEAM XFORCE | 531MB | Autodesk? MotionBuilder? 2012 software delivers new tools for virtual movie-making, performance animation, and stereoscopic productions, and enhanced interoperability with other products in the Autodesk? Entertainment Creation Suites 2012. New features in MotionBuilder 2012 include: Stereo Support: Author and view stereoscopic content in MotionBuilder, with the new in-viewport stereoscopic display and camera rig. Camera data can be exchanged with Autodesk? Maya? 2012, Autodesk? Flame? 2012, and Autodesk? Smoke? 2012 software via Autodesk? FBX? 2012 asset exchange technology. Single-Step Interoperability: Enjoy a more seamless workflow that leverages multiple Autodesk Entertainment Creation Suite products, with new single-step interoperability between MotionBuilder 2012, Maya 2012 or Autodesk? 3ds Max? 2012 software. Enhanced UI Scheme: An enhanced, dark-colored UI scheme brings a modern look to MotionBuilder, consumes less screen real-estate, and provides greater consistency with other products in the Autodesk Entertainment Creation Suites. F-Curve Editor Enhancements: Enjoy some of the best features from the f-curve editors within each of the products in the Autodesk Entertainment Creation Suites 2012, combined into a toolset that offers more consistent functionality and terminology?so you can switch more easily between products. HumanIK Unification: Working with characters in both MotionBuilder 2012 and Maya 2012 is now easier, with an enhanced interface, unified solver and more consistent workflows for HumanIK? technology. Live Video In: Stream reference video from a motion capture session directly into MotionBuilder and recorded simultaneously with the motion capture data on a per-take basis. Audio Per Take: More easily deal with multiple animation variations that each have associated audio, with the ability to handle separate audio files per take.
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